kuniform

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Software's dirty <+++awesome+++> secret: It's a CRAFT, not a process. There is no process yet!

Lots of people doubt Jesus was Christ, but no one refutes he was a
carpenter about 2,000 years ago. A craft that has lasted more than two
millenia is one that was easier to industrialize, since it was so
mature and well known. Once you know all the factors that go into
making a chair because of the accumulated knowledge of humankind, it's
replicable by a machine.

Software development is not even a century old, and it has developed
and discarded specialty after specialty in that time. This,
ultimately, is what dooms a lot of design research's arguments when it
comes to interactive products (voice, mobile, web, what have you).
There is not the ability to understand and finesse the product via
typical product design methods as you might with industrial design.

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